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Flash Papervision 3D cell shaded car driving

May 24, 2010

I've been fooling around with Papervision 3D lately, which I enjoy a little too much :). Hereby a little car controlling / handling experiment, in cartoony cell shaded style.

The code is completely OOP; new cars can easily be added by extending existing classes. The car class loads a .dae collada file, containing the model information (exported from 3ds Max). Wheels are in a seperate file and added to the vehicle using coordinates. A SpringCamera is used to 'follow' the car and make the camera move springlike with the car movements. The car is controlled with the w, a, s, and d keys. Hope its helpfull!

 

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.rar (765 kB)

 

 

 

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Comments (1)

Eviant
Jun 1, 2010
Very cool cartoon effect. I've been meaning to give Papervision a try for a while. Thanks for this example Face: Happy

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